![]() ![]() ![]() The inventory UI has also received a revamp - the team hopes to balance a gritty UI with ease of use.Item icons are getting a revamp - they will be less painterly with darker backgrounds.UI Design, Controller Support, and Co-Op Highlights If you'd like to learn more about this game, check out our Diablo IV Overview and spotlights on the Sorceress, Druid, and Barbarian classes, as well as equipment and itemization. The item icons themselves have changed, now using images based directly off gear’s in-game models to make them more recognizable and nicer to look at.Diablo IV's long-awaited quarterly update is finally here and it's a double-header! Angela Del Priore, Lead UI Designer, discusses BlizzCon demo feedback, controller support on PC, and couch co-op, while Candace Thomas, Senior Encounter Designer reveals the Cannibal Tribe monster family.ĭiablo IV was announced at BlizzCon 2019 to much fanfare, promising quarterly updates throughout 2020. ![]() Some of the changes the team incorporated include adding border decorations that indicate an item’s rarity rather than just using different background colors, which can increase accessibility for colorblind or visually impaired players. In the first update, the team shared information about UI, PC controller support, couch co-op, and more.Īccording to an update from lead UI designer Angela Del Priore, many of the changes the team is making to Diablo 4’s UI are in response to feedback from the game’s announcement at BlizzCon. To that end, Blizzard kicked off a developer update series today, aiming to keep fans in the loop about what’s going on with Diablo 4. With its bloody reveal at BlizzCon 2019, Diablo 4 looks a lot like Blizzard Entertainment’s attempt to bring the series back to its gothic roots and maybe remind some long-time fans why they liked the series so much in the first place. ![]()
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